Author : Zhan Wang

University : Architectural Association

Status : Diploma 6, 2014

Advisors : Kate Davies, Liam Young

Title : Lunar Economic Zone

The 2028 Mid August Day Lunar Mineral Parade is a [ speculative ] event which takes place in the newly formed Lunar Economic Zone, an administrative agglomeration of Shenzhen and the Moon, on August 15, 2028. Coordinated by Zhan Wang, the event is designed to be seen by the [ mechanical eyes ] of the world’s media and is an external projection of pomp and ceremony showcasing an emerging resource rich, technology advanced SUPERpower. As the media frenzy descends on the city the world is invited to the grand parade that marks the first consignment of lunar minerals touching down on earth. The parade route takes spectators along the main axis of city from the 10,000 meter tall space elevator to the mega ships of the world’s largest mineral port. As the world’s largest rare earth producer, China currently controls 90% of the mineral market. Their recent limits placed upon mineral exports has artificially driven rare earth prices to unprecedented levels. Western nations are scrambling to find their own mineral deposits to counter the Chinese monopoly. Between documentary and fiction, between propaganda and news the Lunar ­­Economic Zone plays on our fears of a localized resource economy.

Interview

S//A : What’s the most important aspect of this project that we should be aware of?
Zhan Wang_ The project is an externally projected propaganda that sets between the reality of our fears of a localised resource economy and our desires of faster and smaller technology.

S//A : What other fields outside of architecture interest you?
ZW_ Although not entirely outside the realm of architecture, I find the field of interactive design has become increasingly engaging not only from a designing point of view, but also much more immersive for audience experiences.

S//A : Most important thing you learned in architecture school?
ZW_ Architecture school is merely a starting point of exploring your interests and abilities as a designer, never settle for a 9 to 5 job after just because it’s the norm.

S//A : Describe your dream project
ZW_ I’d like to develop this project into a game.